Lead Software Engineer full time

TLM Partners HQ: Lisbon, Portugal Remote job Jan 18

As a Lead Engine/Systems Engineer in Unreal you will lead a team of junior-to-mid level engineers. You will report to the Project Leadership. This is a 100% remote full time job. 

You will:

  • Lead and mentor junior-to-mid-level engineers

  • Participate in hands-on software engineering work, and provide management support to direct reports as-needed

  • Facilitate communication between clients, internal teams/management, and individual contributors

Responsibilities:

  • Lead from a place of mentorship, teaching, and career progression

  • Work with the technical director and studio leadership developing code for global development projects involving infrastructure for online gaming architecture for multiple platforms/games/consoles

  • Work with architects to implement design recommendations and solutions for existing architecture to improve performance, security and reliability

  • Develop, maintain, and optimize the middleware, SDKs, internal libraries, and everything in between

  • Interface between Client partners and TLM Partners

  • Interface with other departments providing development, documentation, influence strategy and overall direction

Main requirements

  • Must have Unreal game development experience - at least one shipped title
  • Bachelor's Degree in Computer Science or equivalent combination of education and experience. 
  • 5+ years of application development experience
  • Unreal 4 development experience
  • Strong C/C++ skills
  • Well-versed in PC and Console game development techniques and best practices
  • Great with lateral thinking and motivation to work independently and on a team as well as the ability to work directly with teams across multiple territories and time zones
  • Ability to create and maintain technical documentation from the beginning of a project through completion
  • Dedication, teamwork and professionalism
  • Great interpersonal skills

Nice to have

  • Shipped one or more AAA console or PC title
  • 3+ years experience in the games industry
  • Systems and Network Engineering a plus
  • Experience writing technical documentation
  • Familiarity with current and next console SDKs, Steam, Epic Game Store,
  • Familiarity with common game industry tools & middleware
  • Expertise in Artificial Intelligence, Analytics, Mathematics, Physics, Graphics, or Audio a plus
Requirements
Availability:
Full-time (40 hrs/wk)
Negotiable rate
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