I have strong skill in environment /Props/ Hard Surface 3D Modelling, Rigging and Animation, from Concept until ready as in game assets.
The most awesome experience i had was with Gameloft as junior 3D artist and QAJOO as 3D Environment artist.
Proficient with:
Zbrush, Unity3D, Unreal engine, Substance Painter, 3Ds max, Adobe Photoshop, Clip Studio Paint, and some mini tools like Xnormal, Marmoset Toolbag and so on.