Balaji Chandrasekhar Phutane

Balaji Chandrasekhar Phutane

$40/hr
Manufacturing, Aviation, Education, E-Commerce, Supply Chain Management, Staffing, Health, LIS
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Location:
Dnipro, Dnipropetrovsk Oblast, Ukraine
Experience:
13 years
e-mail:- EXPERIENCE SUMMARY A User experience designer with 12+   years of experience in UX & UI for web, Embedded, mobile and software application with Aviation, Logistics, Staffing, On-demand services, Healthcare, Education and Entertainment domains for US, UK and Europe clients. Experience in User centered design approaches in Discovery, User research & Requirement gathering from Product owners, Product managers and various stakeholders. Proficient in creating low and highfidelity prototype for hybrid and native applications in Agile & Lean environment. BALAJI C P mobile: - CAREER JOURNEY User Experience Designer 2020 Sep to till date – UX Architect (Quartic.AI) Collaborate with Product owners, Sales team, marketing, Developers for complete product cycle. Creation of Product report, process flows, Competition analysis, Heuristic Evaluation, Designing solutions for Manufacturers. Responsibilities: - - Research, analysis & requirement for product ideas. Journey mapping, User flows, Wire framing ideas, Information Architecture, Rapid prototyping for idea testing & Pixel perfect Mockups. Design acceptance for business modules. Helping & mentoring design team. PERSONAL SKILLS             User Centered Design Design thinker Innovative Problem Solving Discovery and Need finding Ideation to Final Design Designing for Accessibility Project and team management Understand life cycle of application User research Usability Interaction design EDUCATION   Interaction design specialization– University of California, San Diego BE–Mechanical Eng.VTU, Karnataka (2001 – 2005) CERTIFICATION    IBM – Enterprise Design Thinking Interaction Design Foundation UX & Web Design Master Course– Strategy, Design, Development  Fundamentals of Digital Marketing - Google 2019 May to 2020 Aug - UX Specialist (HCL Technologies) Collaborate with Product owners, Project managers, Developers and Business team for complete product cycle. Creation of Product report, process flows, Competition analysis, Heuristic Evaluation, Designing solutions for AI integration. Responsibilities: - - Research, analysis & requirement for product ideas. Journey mapping, User flows, Wire framing ideas, Information Architecture, Rapid prototyping for idea testing & Pixel perfect Mockups. Conducting UT for products, Design acceptance for product Helping & mentoring design team from COE - EDGE. 2019 Jan - 2019 May–Lead UX Designer (Happiest Minds) Collaborate with Product owners & UI developer for successful delivery of the project for embedded devices Responsibilities: - User & product research, Creation of product documents Competitive and Heuristic analysis for inline products. Creating Wireframe, Low-fidelity and High-fidelity prototype. Responsible for end to end, pixel-perfect, Touch friendly, Accessible and responsive design. Helping design teams e-mail:- mobile: - 2018 Feb - 2018 Sep- UX Manager (Cabrera Technologies Inc) As UX Manager, I was responsible for complete delivery of product from ideation to final designs, content for marketing and Business development for investors. Responsibilities: - Requirement and User flow documentation from stakeholder. Persona and User scenarios creation for the application. - Information architecture for Native and Hybrid app integration. Process flows, wire frames, Low and high-fidelity prototype creation. - Creative and Technical support for Designers and Developers. Designing for Accessibility considering screen and content responsiveness. Leading design team integrating with developers for smooth delivery. 2016 Nov – 2018 Jan–Sr. UX Designer (Starmark Software) As Senior UX Designer my goal was to design products for Labs and Medical facilities for physician and Lab assistants. Responsibilities: - Understanding and gaining in-depth insight of the product for flows and scenarios. Creation of wireframe, paper prototypes and Mockups. Delivery of Static mockups designed for Responsiveness. Collaborate with Business analyst, account manager and developers for smooth integration. Storyboarding of user’s flows for complex scenarios. 2014 Sep – 2016 Nov - Mentor (INurture Education Sol Pvt Ltd) To guide Students and Faculty as Subject matter expert. Responsibilities: - Conduct workshops for 14+ university in various topics of Technical direction, Pipeline and Innovation. Ideation & research for products in media, advertisement, Mixed reality and entertainment. Pipeline development for student and university projects. 2013 Feb – 2014 Sep–CG Artist (Prana Studio) Technical direction in Animation & VFX for clients namely MARVEL, PIXAR, CHIMLONG, DISNEY. Responsibilities: - Technical challenges and show requirement for pipeline & VFX. UI, Asset manager development and documentation for the team. Crowd simulation and User Manual creation for the team. mobile: - e-mail:- 2011 Jul – 2013 Feb–Technical Director (Quench Soft Solutions) Assets, pipeline & Automation for entire phase of production and post-production. Responsibilities: - Show requirements, technical breakdown, artist requirements, pilot testing for the show. UI creation for Artists considering complexity in the flows. Pipeline tools development and documentation for the team and client studios. PROFESSIONAL SKILLS AND COMPETENCES Software - Adobe XD Sketch AxureRP Zeplin Figma UXpin Photoshop After effects Maya 3ds max HTML5, CSS3, JS Creative and UX capabilities: - - User Centred Design Design Thinking Discovery and Ideation Heuristic and Competitive Analysis Storyboarding Customer journey mapping User flows & Personas Information Architecture Wireframes & Prototypes (Low-High fidelity) Visual Mock-ups Interaction Design Usability Data Visualization and Analysis AWARDS & CERTIFICATION Spot Award for Extra mile – Happiest Minds Artist of the Week & Month – Prana Studios Interaction Design Specialization: University of California, San Diego  Human-Centered Design: an Introduction  Design Principles: an Introduction  Social Computing  Input and Interaction  User Experience: Research & Prototyping  Information Design  Designing, Running, and Analyzing Experiments IBM - Enterprise Design Thinking e-mail:- mobile: - - Practitioner - Team essentials for AI - Co Creator INTERACTION DESIGN FOUNDATION:             Design Thinking: The Beginner’s Guide How to Create Intuitive Products by Imitating Physicality Conducting Usability Testing Gestalt Psychology and Web Design: The Ultimate Guide User Research – Methods & Best practices Information visualization Web design for Usability Accessibility: How to Design for all The practical guide to usability Mobile UX design How to Design for Augmented and Virtual Reality Interaction Design for Usability Linkedin: https://www.linkedin.com/in/balajicp/ PORTFOLIO Personal Website: *some project needs password for protected content will be shared on request https://balajiyebs.wixsite.com/website Behance: https://www.behance.net/balajicp
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