BAPTISTE BOHE LAY
c o n t a c t @ l e b a p t i s t e .c o m
DE VE LO P E R , D ESIG N E R
Profile
Creatively develop innovative ideas with a wide range of
technological knowledge.
Skills
Application/Web
Developement
Technical
Interaction
Ingeneering
Design / Art
Sensible to design.
good
understanding of
its concepts and
constraints.
10+ years experience in
developing softwares and
web applications. Amazing
debug abilities.
Provide fast and creative
solutions building
interactive project, with a
wide range of
technologies.
C++ / C / Objective-C
OpenGl / WebGl
Responsive Design
Javascript / CSS / Html
Unity
Cross Platform Dev
Java
Cinder/OF/Processing
GUI Programming
Ruby / Node.js
Arduino
Signal Processing
Experience
Tangible Interaction
2012-now
Developer, designer
Autonomous development in C++ and Javascript of highly robust and fast
applications for live performances and installations. My applications run stable
for days during international events.
• Development of Cortex : a software designed to control interactive modules
as lights or motors. The tools is used in live performances and art
installations, and allow the artist to easily create interactive works.
• Development of a driver and calibration system for sensors controlling a
tangible installation. System used at the SXSW 2014.
• Programming of Halo, an interactive light installation. Projet présented at the
Eyeo Festival 2013 and the Science World BC.
• Developed and partially designed a light installation for the live performances
of the music group Purity Ring
• Developed a Tweeter and Instagram animated mosaic for various events.
Personal Projects
Developer, designer
• Currently working on a music workshop for kids, Musical Box. They draw the
music, then play and control it with the box.
• Built the Dôme, a 360 large scale audio-visual interactive installation.
Presented to the Amural festival in Brasov 2016, Romania.
• Created Cocoons, a light installations presented at the Fête Des Lumiéres
2014 in Lyon.
• Developed and designed my experimental website lebaptiste.com.
• Interactive video installation, projecting the shadows of the audience in 3D
pristine videos from Marten Berkman. Presented in 10+ events including
Interactive Futures 2014, Dawson Film Festival in Canada, Pelicam Festival.
• Development and design of Lulu's Unreal Exploration, an experimental
iPhone video game (not available anymore)
• See more projects on my Facebook page.
OrchPlay
2016-Now
Developer C++, Ruby, Interaction Designer
Development of a educational music software playing orchestral music with
high quality features, like playing up to 128 audio instruments simultaneously
and independently, time-stretching, and audio visualisation interface.
Triber
2015
Application Developer Javascript
Development of an Android and iPhone application with Cordova. 200 000+
download.
Le Cube
2011
Developer C++
Developed autonomously an interactive video player installation for an art
exhibition.
Konami
2010
Developer, Sound Designer
Work on the Iphone video game Pro Evolution Soccer 2010 and 2011.
Development and design of an interactive and coherent public sound ambient
based on emotional events during the game. Developed a pixel perfect GUI that
match the design of the graphic designers. The game won the pocket gamer
Gold award.
Dancing Dots
Developer, Sound Designer
2009
Education
IRCAM - Paris, France - 2009
Master in Computer Science
Digital sound processing, programming.