Danel Sanchez

Danel Sanchez

$20/hr
3D Generalist with Unity and UE4 experience
Reply rate:
-
Availability:
Full-time (40 hrs/wk)
Location:
San Sebastian, Guipuzcoa, Spain
Experience:
4 years
DANEL S. SANDE 3D ARTIST Proactive . Reliable . Tech-minded . Thorough C/Azkuene 32, Piso 8 Pta. 3, 20110 Pasajes San Pedro, Spain-- Improvidus, Apto, quod Victum KEY SKILLS Modelling & Texturing Rigging & Animation Level Building & Design Rendering & Composition Project/Task Management Game Editors Game System Design Playtest and bug-tracking danelsanchez.artstation.com CAREER CreativiTIC 3D Generalist (Present) Currently collaborating in 'Augmented Class', a solution to bring Augmented Reality into education. Designing a more fluid and intuitive experience. Creating 3D resources for the application. 3D Animator (2018) Participated in the pilot of an AR educational experience as mainly a rigger and animator. Adapted my work to different media: AR and video. Took care of rendering and composing everything related to the video part of the project. TOOLS Innovae Augmented Reality Modelling | Rigging | Animation 3D Generalist (2018) Texturing | Painting Design | Composition Worked in the creation of VR applications oriented to industrial and educational uses. Lead 3D Artist on a VR Formative Working Training project. Specifically, I administered the art related tasks and supervised that the results were up to standard to facilitate the work of programmers. Mentored up to 6 interns about the company's art workflow and, specifically, in the usage of Substance Painter. Modeled, painted, rigged and animated environmental props and characters in Maya and incorporated them in Unity. Created entire levels in Unity with the use of self-made modular assets. Ne Studio Games Development 3D Generalist & Game Designer (2017) Performed as a 3D Generalist and Game Designer on 'Atlas Sentry'. Designed game levels and enemy traits. Ran simulations to ensure a proper, fair yet competitive, gameplay experience. Modeled and hand-painted stylized sci-fi ships. Rendering Dolphin Entertainment 3D Generalist -) Management | Teamwork Worked in the production of 'Brigades!', elaborating 3D stylized tanks with the lowest number of polygons to the date, making use of sprites and pre-rendered animations. Interlight Studio Lead Artist (2015) Other FIND ME AT Rose to Lead Artist as a result of my hard work, involvement as well as my endless passion for improving the title. Supervised a team of 6 artist. Met with the Creative Director and Game Designer regularly in order to guide artistic vision, and gleaned knowledge of game design as a result. 3D Generalist (2015) Functioned as a creature/environmental artist for a MOBA title under Ogre3D. DANEL S. SANDE 3D ARTIST Proactive . Reliable . Tech-minded . Thorough C/Azkuene 32, Piso 8 Pta. 3, 20110 Pasajes San Pedro, Spain-- Improvidus, Apto, quod Victum danelsanchez.artstation.com STUDIES KEY SKILLS CEINPRO/Innovae Modelling & Texturing VR/AR Master -) Rigging & Animation 750h. Web and Unity Development course focused on the development of webapps, applications and multimedia content with Virtual and Augmented Reality. Application/Game development in Unity through C# and 3D applied to Virtual Reality. Level Building & Design Rendering & Composition Project/Task Management Game Editors SINTESYS 3D (AUTODESK ATC) Game System Design Art, Animation, & VFX Post grade -) Playtest and bug-tracking 1300h. 3D Generalist course where I learned the theory behind 3D and the mechanism of XSI Softimage, ZBrush, Nuke, and other minor software packages. TOOLS Modelling | Rigging | Animation PROJECTS Professional Projects Personal Projects Gustavo GarcĂ­a Sierra Solo Labyrinth La Danza De La Muerte Texturing | Painting The Cave Ne Studio Games Soon Atlas Sentry Prosopon Games Innovae Augmented Reality Design | Composition The Town Soon Masats Virtual Station Puerto Pasajes Arcelor Development CreativiTIC Level UP Augmented Class Rendering Management | Teamwork WHAT PEOPLE SAY ABOUT ME Danel has been part of the project development team participating in the tasks of 3D Modeling and Animation. During the time he was in Innovae, he has proven to be a great professional with a very good attitude towards his companions and supervisors. At the technical level,he has successfully dealt with the challenges exposed, always presenting high quality results. Pablo Ayala Torcal Other CEO of Innovae Danel worked with us at Innovae, more specifically in the VR Training Department. It helped us a lot to improve the finish of all the 3D content, both modeling and texturing. In addition to being very thorough and meticulous in his work. A proactive, hardworking person who wants to constantly improve. FIND ME AT Borja Etxegoena Project Manager at Innovae
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