João Paulo Cardoso Barreto
Date of birth: 08/05/1992
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Nationality: Portuguese
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Gender Male
https://joxnds4.wixsite.com/jbarretoportefolio
https://www.facebook.com/DreamStudios.pt/
Skype: warianos
Rua Arquitecto Continelli Telmo nº12 2ºESQ,-, Sintra, Portugal
WORK EXPERIENCE
02/2013 – CURRENT
3D & 2D ARTIST – DREAMSTUDIOS(PERSONAL GROUP)
3D
2D
◦ Modeling.
◦ Animation.
◦ 3D Models Textures(Knowldge of PBR workflow).
◦ User Interface.
Games Developed/Developing.
◦ Flappy Bomb - Casual game where the player competes with his own score.
◦ Guess What - Casual game to be played with friends and family using 1 tablet/smartphone.
◦ Heroes Town - Ambitious game still in development since 2015 for PC and game consoles.
Sintra, Portugal
01/04/2019 – CURRENT – Lisbon
UNITY DEVELOPER – SIEMENS
Finding ways to innovate Siemens Portugal with AR with Unity Engine for mobile devices:
◦ Location-Based AR;
◦ Indoor Navigation;
◦ GPS integration ;
◦ Visualization of 3D Cad models in AR in a fancy way;
◦ 3D Modelling of Siemens Campus in a low-poly design:
◦ For people to check where a specific room is(optimal path);
◦ For interactive ways of checking different buildings, their floors, their interiors, and more;
◦ A Game using GPS for creating events with different minigames
◦ Video Editing for showcasing these apps internally
Leading trainees that came to work with me, my purpose as a leader was:
◦ Showing them new ways of thinking
◦ Finding ways to show them some core values that Siemens has, and also some personal values that I think are
best for mindset
◦ Delegating different tasks accordingly to their skill
◦ My role is also to give them freedom for organizing themselves in terms of hours/per task.
◦ I love helping people and find new ways to pass my learnings to the others
2019 – CURRENT
COACHING WITH NLP
Core responsibilities:
◦ Helping a person going from where she is right now to where she wants to be;
◦ NLP techniques to help the person to change some beliefs, values, and negative emotions(like traumas,
phobias, etc)
◦ New ways for improving their lives in every area of their life:
◦ Helping them with better scheduling for their life;
◦ Finding ways for the person to get motivated by their own means;
◦ Teaching them some knowledge about how what you feel influences what you do and how you do;
2018 – 2018
FREELANCE PROGRAMMER/ARTIST – INTERACTIVE GLOW
Quiz game for children to learn about recycling and tetrapak´s containers.(Unity + C#)
Office Room 3D Render(Blender).
Sports Cone 3D Render(Blender).
EDUCATION AND TRAINING
2019 – 2019
MASTER CERTIFICATE IN COACHING WITH NLP + ADVANCED TIME-LINE – Puremind
https://puremind.pt/
10/2016 – 09/11/2018 – Lisbon, Portugal
MASTER DEGREE IN COMPUTER SCIENCE FOCUSED IN VIDEO GAME DEVELOPMENT AND UX/UI – Instituto Superior
Técnico Taguspark (IST)
Game Development
◦D
DJ - Game Design(GameMaker)
◦ MDJ - Game development methodology(Unity + C#)
◦ PCM - Multimedia content production(Video + image + sound)
◦ P3D - 3D Programming(c++ RayTracing + c# Unity)
◦ CGJ - CG for games(c++ to build a simple game engine)
Visualization and interaction
◦ AVT - Tridimensional Visualization and Animation (Blender c++ )
◦ CCU - User Centered Design (GIMP)
Final Project
◦F
or the final project, a game named Extended Play at Faraday Museum was developed. To develop, it was used
Unity as the game engine with the use of C# language programming. In this game, the player will be able to use
augmented reality to interact with a digital version of a museum object. But without further due, please watch
the demonstration video. (c# Unity + Blender + Gimp )
https://youtu.be/sCwpNK1iZfo
EQF level 7
10/2013 – 07/2016 – Lisboa, Portugal
BACHELOR DEGREE IN COMPUTER SCIENCE AND MULTIMEDIA – Instituto Superior de Engenharia de Lisboa
Websites
I - Information Technology(XML + H
TML5 + CSS3)
◦T
SS3 + Javascript)
◦ PCM - Multimedia Content Production(HTML5 + C
◦ SMI - Internet Multimedia Systems(HTML5 + CSS3 + PHP + Javascript)
3D Modeling
◦ MAV - Virtual Environment Modelling(Blender + GIMP)
◦ AAV - Virtual Environment Animation(Blender + GIMP)
◦ IAV - Virtual Environment Interaction(Blender + GIMP + Unity c#)
Programming
◦ PIV - Image and Vision Processing (Python)
◦ MCG - CG Mathematics (Python)
◦ MOP - Programming and modulation (Java)
◦ IASA - Autonomous System Artificial Intelligence (Java)
Final Project
or the final project, it was used the Unity game engine to develop 2 different educative games, with themes
◦F
such as recycling and healthy food. It was used the Leap Motion for the computer. The Android version was also
implemented. The next video shows the game demonstration. (Blender + Gimp)
https://www.youtube.com/watch?v=rcR3EHuKJ_g
EQF level 6
LANGUAGE SKILLS
Mother tongue(s): PORTUGUESE
Other language(s):
UNDERSTANDING
ENGLISH
SPEAKING
WRITING
Listening
Reading
Spoken production
Spoken interaction
C2
C2
B2
B2
B2
Levels: A1 and A2: Basic user; B1 and B2: Independent user; C1 and C2: Proficient user
DIGITAL SKILLS
Art
Krita
GIMP (photo editing)
Blender 3D
Programming
Unity 2D/3D
Video Editing
Davinci Resovle
ORGANISATIONAL SKILLS
Organisational skills
- Good team coordination capacities (I was able to work in my personal projects with 5 people)
- Good time management acquired with all the experience I have from my personal projects and also attending top
licentiate and master degree Universities.
-Capable to unleash my full focus while stressed(deadlines).
COMMUNICATION AND INTERPERSONAL SKILLS
Communication and interpersonal skills
- Good communication skills acquired while attending events (Lisboa Games Week, Comic Con and Microsoft)
showing personal games in development(Guess What and Heroes Town).
-The skill above was also enhanced while testing the final projects of both bachelor´s degree and master degree,
because of the need to make playtesting.
- Excellent capacity to contact with children acquired while giving tutoring in mathematics, science, geography and
physics and chemistry. to children.
JOB-RELATED SKILLS
Job-related skills
- Good Knowledge in 3D modeling and 2D art for texturing or making interface such as buttons etc.( I am at the
moment the person responsible for the artistic work in my group)
- Tutoring Capacity (as and video game artist with some personal experience, I was able to help the younger artists that
entered in this group named DreamStudios without any background in game development).