Marc-Antoine Desbiens

Marc-Antoine Desbiens

$31/hr
Programmer and Game Designer
Reply rate:
-
Availability:
Hourly ($/hour)
Age:
34 years old
Location:
Vancouver, BC, Canada
Experience:
8 years
s Marc-Antoine Desbiens Programmer and Game Designer PROFILE - folio.madesbiens.ca Marc-Antoine is a creative programmer and game designer with a great passion in games. He created many video games, mods and board games for personal projects, school or industry projects. He likes to iterate quickly on a product to make it the best it can be. He enjoys collaboration with team members, remains open-minded to changes and is not afraid to work under pressure. Programming skills: Unity, Unreal Engine, C#, C++, PHP, JavaScript, OpenGL, Shaders (GLSL), Networking, Linear Algebra. Design skills: Mechanics design, Puzzle design, Narrative structures UX, Multiplayer games, Agile, English, French. EXPERIENCE madesbiens.ca 2014 > Current Freelance programmer Zenterac 2016 - 1 year CTO, Co-Founder Ubisoft Sept 2013 > Dec 2013 Rendering programmer - Internship Warner Brothers Games Jan 2013 > April 2013 Programmer - Internship Worked with clients to design and develop many projects. - Identify problems and suggest creative solutions. - Create web applications, websites and games. - Offer support and ensure a quality product. Zenterac is a company offering a complete solution for interactive video streaming. I am behind the conception, development, and quality of our technologies: - Interactive HTML5 video player, Javascript API - Video streaming server, Admin dashboard - NodeJS, JavaScript, PHP, MySQL, CSS, HTML, Wordpress Programmer within the production team of Assassin's Creed Unity. - Work in team to develop the 3D graphic engine. - Develop a shader compilation tool working in real-time. - Optimize real time 3D rendering. - C++, C#, Anvil/Scimitar engine Programmer in the production team at WB Games Montreal. - Work in team on the development of Batman Arkham Origins. - Develop tools and functionalities in the game editor. - C++, Unreal Engine PROJECTS Master of Digital Media Sep 2016 > Present The Last Crystal - Coop Puzzle Game Roles: Game Designer and Programmer (Unity, C#) The Last Crystal is a collaborative adventure game where players explore and advance through a mysterious temple by solving puzzles. Mechanics design, Level and puzzle design, Social Interactions, UX Blackbird Interactive May 2017 – Aug 2017 Game for Blackbird Interactive Roles: Game Designer and Programmer (Unity, C#) Collaborative project with Blackbird Interactive during my studies at the Centre for Digital Media. Narrative structure and character behaviour design. Development of a story builder in Unity. Explore the recurring design problem of merging narrative and gameplay. Master of Digital Media Sep 2016 > Dec 2016 Catronauts - Indie Console Game Roles: Game Designer and Programmer (Unity, C#) Catronauts is a couch-coop console game for 1-4 players. It challenges players to work together to protect catkind from the evil Cosmopup Empire. Players control small individual cat-ships, as well as a shared mothership. Mechanics design, Level design, Social interactions, Gameplay physics, UX Game Jams Dec 2016 > Jan 2017 Don’t Drown and Dah Mansion – LAN Multiplayer games Roles: Game Designer and Programmer (Unity, C#, LAN networking) I participated to two game jams (GGJ, and BC Game Jam) in 2017. We created two multiplayer games that can be played via LAN. Don’t Drown is about cooperation on a pirate ship and survival against the Kraken. Dah Mansion is about one player trying to escape a mansion while the other is a ghost trying to kill the first player. EDUCATION The Centre for Digital Media 2016 > 2017 Unity, C#, networking (LAN) Master of Digital Media A sixteen-month program that engages students in the development of digital media products. Game Design, Articulation, Teamwork, Design process, Interdisciplinary communication, Time management, C#, Unity Université de Sherbrooke 2011 > 2014 Bachelor’s Degree in Computer Science Digital media and image processing. Software engineering. Maths. C++, 3D rendering, Data structures, Algorithmics, AI, Linear algebra Visit my portfolio for more information: http://folio.madesbiens.ca
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