Martin Slavkov

Martin Slavkov

Experienced game developer
Reply rate:
-
Availability:
Part-time (20 hrs/wk)
Location:
Trebon, jihocesky kraj, Czech Republic
Experience:
10 years
Martin Slavkov Game developer Name: Nationality: Resident of: Birth Date: Gender: Marial Status: Martin Slavkov Slovak Slovak Republic 28. April 1983 Male Single Personal statement Game programmer experienced in development of gameplay features in cooperation with the whole team for multiplatform titles and big fan of X series looking for opportunity of expanding his experience while helping to make great games for space sim community. Professional experience 2016 - 2017 Pixel Federation s.r.o. – programmer in c# with unity 3D and teamleader on project Galactic junk League 2014 - 2016 Bohemia Interactive s.r.o. – programmer in c++ and teamleader on project DayZ 2008 - 2014 Cauldron s.r.o - programmer in C++ Working on multiplatform titles (PS2, PS3, Steam, XBox360, Wii, WiiU) Engine and gameplay features Physics interface Havok, Bullet, PhysX Exporter and modifier plugins for 3ds Max Physics controllers for kinect based game 2003 - 2007 Mirk (www.mirk.sk) teamleader and programmer 2007 - 2008 NERTEX s.r.o.c# ASP .net development (SQL, HTML, javascript) 2006 - 2007 Kodas - programmer in Visual Basic and SQL 2005 - 2006 Dark Arts creating a demo of Durandall game in Torque 3D Academic qualifications: 2004 - 2008 University of Žilina Bachelor and Master title Final state examination Applied informatics (A) Information Systems (A) Dean price for outstanding Master's Thesis 2002 - 2004 Slovak University of Technology in Bratislava Main study branch Electronics 1998 - 2002 Secondary School of Electrical Engineering Liptovský Hrádok Main study branch Electronic computer systems Technical Skills: Programming languages: c++ (7 years), c# .net (5 years), Deplhi, SQL, Visual basic, Lua, TGE scripting language, hlsl, assembler Frontend: html, JavaScript, xml Engines: Torque, Unity 3D, Cloak NT(Cauldron internal engine), Ogre IDE: Visual Studio, Eclipse, MonoDevelop Version Control: SVN Graphic software: 3D Studio, Gimp, Photoshop, Inkspace, Spriter OS: Windows Languages: English advanced German basics Slovak vernacular
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